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package chat
import (
"context"
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"fmt"
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"net/http"
"net/url"
"github.com/google/go-querystring/query"
)
type SendShoutoutParams struct {
// The ID of the broadcaster that’ s sending the Shoutout.
FromBroadcasterID string ` url:"from_broadcaster_id" `
// The ID of the broadcaster that’ s receiving the Shoutout.
ToBroadcasterID string ` url:"to_broadcaster_id" `
// The ID of the broadcaster or a user that is one of the broadcaster’ s moderators.
// This ID must match the user ID in the access token.
ModeratorID string ` url:"moderator_id" `
}
// Sends a Shoutout to the specified broadcaster.
// Typically, you send Shoutouts when you or one of your moderators notice another broadcaster in your chat,
// the other broadcaster is coming up in conversation, or after they raid your broadcast.
//
// Twitch’ s Shoutout feature is a great way for you to show support for other broadcasters and help them grow.
// Viewers who do not follow the other broadcaster will see a pop-up Follow button in your chat that they can click to follow the other broadcaster.
// Learn More: https://help.twitch.tv/s/article/shoutouts
//
// Rate Limits The broadcaster may send a Shoutout once every 2 minutes.
// They may send the same broadcaster a Shoutout once every 60 minutes.
//
// To receive notifications when a Shoutout is sent or received, subscribe to the channel.shoutout.create and channel.shoutout.receive subscription types.
// The channel.shoutout.create event includes cooldown periods that indicate when the broadcaster may send another
// Shoutout without exceeding the endpoint’ s rate limit.
//
// Requires a user access token that includes the moderator:manage:shoutouts scope.
func ( c * Chat ) SendShoutout ( ctx context . Context , params * SendShoutoutParams ) error {
v , _ := query . Values ( params )
endpoint := c . baseUrl . ResolveReference ( & url . URL { Path : "chat/shoutouts" , RawQuery : v . Encode ( ) } )
req , err := http . NewRequestWithContext ( ctx , http . MethodPost , endpoint . String ( ) , nil )
if err != nil {
return err
}
res , err := c . client . Do ( req )
if err != nil {
return err
}
defer res . Body . Close ( )
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statusOK := res . StatusCode >= 200 && res . StatusCode < 300
if ! statusOK {
return fmt . Errorf ( "failed to send shoutout (%d)" , res . StatusCode )
}
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return nil
}