go-twitch/api/analytics/get_game_analytics.go

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package analytics
import (
"context"
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"encoding/json"
"fmt"
"net/http"
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"time"
"github.com/google/go-querystring/query"
"go.fifitido.net/twitch/api/endpoint"
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"go.fifitido.net/twitch/api/types"
)
type GetGameAnalyticsParams struct {
// The games client ID. If specified, the response contains a report for the specified game.
// If not specified, the response includes a report for each of the authenticated users games.
GameID *string `url:"game_id,omitempty"`
// The type of analytics report to get. Possible values are:
//
// - overview_v2
Type *string `url:"type,omitempty"`
// The reporting windows start date, in RFC3339 format. Set the time portion to zeroes (for example, 2021-10-22T00:00:00Z).
// If you specify a start date, you must specify an end date.
//
// The start date must be within one year of todays date. If you specify an earlier date,
// the API ignores it and uses a date thats one year prior to todays date. If you dont specify a start and end date,
// the report includes all available data for the last 365 days from today.
//
// The report contains one row of data for each day in the reporting window.
StartedAt *time.Time `url:"started_at,omitempty"`
// The reporting windows end date, in RFC3339 format. Set the time portion to zeroes (for example, 2021-10-22T00:00:00Z).
// The report is inclusive of the end date.
//
// Specify an end date only if you provide a start date. Because it can take up to two days for the data to be available,
// you must specify an end date thats earlier than today minus one to two days.
// If not, the API ignores your end date and uses an end date that is today minus one to two days.
EndedAt *time.Time `url:"ended_at,omitempty"`
// The maximum number of report URLs to return per page in the response.
// The minimum page size is 1 URL per page and the maximum is 100 URLs per page.The default is 20.
//
// NOTE: While you may specify a maximum value of 100, the response will contain at most 20 URLs per page.
First *int `url:"first,omitempty"`
// The cursor used to get the next page of results. The Pagination object in the response contains the cursors value.
// Read More: https://dev.twitch.tv/docs/api/guide#pagination
//
// This parameter is ignored if game_id parameter is set.
After *types.Cursor `url:"after,omitempty"`
}
type GetGameAnalyticsResponse struct {
// A list of reports. The reports are returned in no particular order; however, the data within each report is in ascending order by date (newest first).
// The report contains one row of data per day of the reporting window; the report contains rows for only those days that the game was used.
// A report is available only if the game was broadcast for at least 5 hours over the reporting period. The array is empty if there are no reports.
Data []GameAnalyticsReport `json:"data"`
// Contains the information used to page through the list of results.
// The object is empty if there are no more pages left to page through.
Pagination types.Pagination `json:"pagination"`
}
type GameAnalyticsReport struct {
// An ID that identifies the game that the report was generated for.
GameID string `json:"game_id"`
// The URL that you use to download the report. The URL is valid for 5 minutes.
URL string `json:"URL"`
// The type of report.
Type string `json:"type"`
// The reporting windows start and end dates, in RFC3339 format.
DateRange types.DateRange `json:"date_range"`
}
// Gets an analytics report for one or more games. The response contains the URLs used to download the reports (CSV files).
// Learn more: https://dev.twitch.tv/docs/insights
//
// Requires a user access token that includes the analytics:read:games scope.
func (a *Analytics) GetGameAnalytics(ctx context.Context, params GetGameAnalyticsParams) (*GetGameAnalyticsResponse, error) {
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v, _ := query.Values(params)
req, err := http.NewRequestWithContext(ctx, http.MethodGet, endpoint.Make(a.baseUrl, "analytics/games", v), nil)
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if err != nil {
return nil, err
}
res, err := a.client.Do(req)
if err != nil {
return nil, err
}
defer res.Body.Close()
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statusOK := res.StatusCode >= 200 && res.StatusCode < 300
if !statusOK {
return nil, fmt.Errorf("failed to get game analytics (%d)", res.StatusCode)
}
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var data GetGameAnalyticsResponse
if err := json.NewDecoder(res.Body).Decode(&data); err != nil {
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return nil, err
}
return &data, nil
}