Add Predictions endpoints to API
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11de434482
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@ -22,6 +22,7 @@ import (
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"go.fifitido.net/twitch/api/hypetrain"
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"go.fifitido.net/twitch/api/moderation"
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"go.fifitido.net/twitch/api/polls"
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"go.fifitido.net/twitch/api/predictions"
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)
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const HelixBaseUrl = "https://api.twitch.tv/helix"
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@ -48,6 +49,7 @@ type API struct {
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Hypetrain *hypetrain.Hypetrain
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Moderation *moderation.Moderation
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Polls *polls.Polls
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Predictions *predictions.Predictions
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}
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func New() *API {
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@ -76,5 +78,6 @@ func New() *API {
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Hypetrain: hypetrain.New(client, baseUrl),
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Moderation: moderation.New(client, baseUrl),
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Polls: polls.New(client, baseUrl),
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Predictions: predictions.New(client, baseUrl),
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}
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}
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@ -0,0 +1,63 @@
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package predictions
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import (
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"context"
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"encoding/json"
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"net/http"
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"net/url"
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"github.com/google/go-querystring/query"
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)
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type CreatePredictionRequest struct {
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// The ID of the broadcaster that’s running the prediction. This ID must match the user ID in the user access token.
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BroadcasterID string `json:"broadcaster_id"`
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// The question that the broadcaster is asking. For example, Will I finish this entire pizza?
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Title string `json:"title"`
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// The list of possible outcomes that the viewers may choose from. The list must contain a minimum of 2 choices and up to a maximum of 10 choices.
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Outcomes []CreateOutcome `json:"outcomes"`
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// The length of time (in seconds) that the prediction will run for. The minimum is 30 seconds and the maximum is 1800 seconds (30 minutes).
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PredictionWindow int `json:"prediction_window"`
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}
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type CreateOutcome struct {
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// The text of one of the outcomes that the viewer may select. The title is limited to a maximum of 25 characters.
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Title string `json:"title"`
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}
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type CreatePredictionResponse struct {
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// A list that contains the single prediction that you created.
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Data []Prediction `json:"data"`
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}
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// Creates a Channel Points Prediction.
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//
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// With a Channel Points Prediction, the broadcaster poses a question and viewers try to predict the outcome.
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// The prediction runs as soon as it’s created. The broadcaster may run only one prediction at a time.
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//
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// Requires a user access token that includes the channel:manage:predictions scope.
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func (c *Predictions) CreatePrediction(ctx context.Context, params *CreatePredictionRequest) (*CreatePredictionResponse, error) {
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v, _ := query.Values(params)
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endpoint := c.baseUrl.ResolveReference(&url.URL{Path: "predictions", RawQuery: v.Encode()})
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req, err := http.NewRequestWithContext(ctx, http.MethodPost, endpoint.String(), nil)
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if err != nil {
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return nil, err
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}
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res, err := c.client.Do(req)
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if err != nil {
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return nil, err
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}
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defer res.Body.Close()
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var data CreatePredictionResponse
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if err := json.NewDecoder(res.Body).Decode(&data); err != nil {
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return nil, err
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}
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return &data, nil
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}
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@ -0,0 +1,66 @@
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package predictions
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import (
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"context"
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"encoding/json"
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"net/http"
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"net/url"
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"github.com/google/go-querystring/query"
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)
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type EndPredictionRequest struct {
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// The ID of the broadcaster that’s running the prediction. This ID must match the user ID in the user access token.
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BroadcasterID string `json:"broadcaster_id"`
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// The ID of the prediction to update.
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ID string `json:"id"`
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// The status to set the prediction to. Possible case-sensitive values are:
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//
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// RESOLVED — The winning outcome is determined and the Channel Points are distributed to the viewers who predicted the correct outcome.
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//
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// CANCELED — The broadcaster is canceling the prediction and sending refunds to the participants.
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//
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// LOCKED — The broadcaster is locking the prediction, which means viewers may no longer make predictions.
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//
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// The broadcaster can update an active prediction to LOCKED, RESOLVED, or CANCELED; and update a locked prediction to RESOLVED or CANCELED.
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//
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// The broadcaster has up to 24 hours after the prediction window closes to resolve the prediction.
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// If not, Twitch sets the status to CANCELED and returns the points.
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Status Status `json:"status"`
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// The ID of the winning outcome. You must set this parameter if you set status to RESOLVED.
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WinningOutcomeID *string `json:"winning_outcome_id"`
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}
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type EndPredictionResponse struct {
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// A list that contains the single prediction that you updated.
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Data []Prediction `json:"data"`
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}
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// Locks, resolves, or cancels a Channel Points Prediction.
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//
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// Requires a user access token that includes the channel:manage:predictions scope.
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func (c *Predictions) EndPrediction(ctx context.Context, params *EndPredictionRequest) (*EndPredictionResponse, error) {
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v, _ := query.Values(params)
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endpoint := c.baseUrl.ResolveReference(&url.URL{Path: "predictions", RawQuery: v.Encode()})
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req, err := http.NewRequestWithContext(ctx, http.MethodPatch, endpoint.String(), nil)
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if err != nil {
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return nil, err
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}
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res, err := c.client.Do(req)
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if err != nil {
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return nil, err
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}
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defer res.Body.Close()
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var data EndPredictionResponse
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if err := json.NewDecoder(res.Body).Decode(&data); err != nil {
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return nil, err
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}
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return &data, nil
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}
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@ -0,0 +1,69 @@
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package predictions
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import (
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"context"
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"encoding/json"
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"net/http"
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"net/url"
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"github.com/google/go-querystring/query"
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"go.fifitido.net/twitch/api/types"
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)
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type GetPredictionsParams struct {
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// The ID of the broadcaster whose predictions you want to get. This ID must match the user ID in the user access token.
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BroadcasterID string `url:"broadcaster_id"`
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// The ID of the prediction to get.
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// To specify more than one ID, include this parameter for each prediction you want to get. For example, id=1234&id=5678.
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// You may specify a maximum of 25 IDs. The endpoint ignores duplicate IDs and those not owned by the broadcaster.
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IDs []string `url:"id,omitempty"`
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// The maximum number of items to return per page in the response.
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// The minimum page size is 1 item per page and the maximum is 25 items per page.
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// The default is 20.
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First *int `url:"first,omitempty"`
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// The cursor used to get the next page of results.
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// The Pagination object in the response contains the cursor’s value.
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// Read More: https://dev.twitch.tv/docs/api/guide#pagination
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After *types.Cursor `url:"after,omitempty"`
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}
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type GetPredictionsResponse struct {
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// The broadcaster’s list of Channel Points Predictions.
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// The list is sorted in descending ordered by when the prediction began (the most recent prediction is first).
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// The list is empty if the broadcaster hasn’t created predictions.
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Data []Prediction `json:"data"`
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// A pagination object that contains the cursor to use to get the next page of results.
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// The object is empty if there are no more pages left to page through.
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// Read More: https://dev.twitch.tv/docs/api/guide#pagination
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Pagination types.Pagination `json:"pagination"`
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}
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// Gets a list of Channel Points Predictions that the broadcaster created.
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//
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// Requires a user access token that includes the channel:read:predictions or channel:manage:predictions scope.
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func (c *Predictions) GetPredictions(ctx context.Context, params *GetPredictionsParams) (*GetPredictionsResponse, error) {
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v, _ := query.Values(params)
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endpoint := c.baseUrl.ResolveReference(&url.URL{Path: "predictions", RawQuery: v.Encode()})
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req, err := http.NewRequestWithContext(ctx, http.MethodGet, endpoint.String(), nil)
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if err != nil {
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return nil, err
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}
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res, err := c.client.Do(req)
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if err != nil {
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return nil, err
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}
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defer res.Body.Close()
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var data GetPredictionsResponse
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if err := json.NewDecoder(res.Body).Decode(&data); err != nil {
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return nil, err
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}
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return &data, nil
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}
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@ -0,0 +1,101 @@
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package predictions
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import "time"
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type Prediction struct {
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// An ID that identifies this prediction.
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ID string `json:"id"`
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// An ID that identifies the broadcaster that created the prediction.
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BroadcasterID string `json:"broadcaster_id"`
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// The broadcaster’s display name.
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BroadcasterName string `json:"broadcaster_name"`
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// The broadcaster’s login name.
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BroadcasterLogin string `json:"broadcaster_login"`
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// The question that the prediction asks. For example, Will I finish this entire pizza?
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Title string `json:"title"`
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// The ID of the winning outcome. Is null unless status is RESOLVED.
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WinningOutcomeID string `json:"winning_outcome_id"`
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// The list of possible outcomes for the prediction.
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Outcomes []Outcome `json:"outcomes"`
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// The length of time (in seconds) that the prediction will run for.
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PredictionWindow int `json:"prediction_window"`
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// The prediction’s status.
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Status Status `json:"status"`
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// The UTC date and time of when the Prediction began.
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CreatedAt time.Time `json:"created_at"`
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// The UTC date and time of when the Prediction ended. If status is ACTIVE, this is set to null.
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EndedAt *time.Time `json:"ended_at"`
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// The UTC date and time of when the Prediction was locked. If status is not LOCKED, this is set to null.
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LockedAt *time.Time `json:"locked_at"`
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}
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type Outcome struct {
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// An ID that identifies this outcome.
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ID string `json:"id"`
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// The outcome’s text.
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Title string `json:"title"`
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// The number of unique viewers that chose this outcome.
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Users int `json:"users"`
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// The number of Channel Points spent by viewers on this outcome.
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ChannelPoints int `json:"channel_points"`
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// A list of viewers who were the top predictors; otherwise, null if none.
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TopPredictors []TopPredictor `json:"top_predictors"`
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// The color that visually identifies this outcome in the UX.
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Color Color `json:"color"`
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}
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type TopPredictor struct {
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// An ID that identifies the viewer.
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UserID string `json:"user_id"`
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// The viewer’s display name.
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UserName string `json:"user_name"`
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// The viewer’s login name.
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UserLogin string `json:"user_login"`
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// The number of Channel Points the viewer spent.
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ChannelPointsUsed int `json:"channel_points_used"`
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// The number of Channel Points distributed to the viewer.
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ChannelPointsWon int `json:"channel_points_won"`
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}
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type Color string
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const (
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ColorBlue Color = "BLUE"
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ColorPink Color = "PINK"
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)
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type Status string
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const (
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// The Prediction is running and viewers can make predictions.
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StatusActive Status = "ACTIVE"
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// The broadcaster canceled the Prediction and refunded the Channel Points to the participants.
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StatusCanceled Status = "CANCELED"
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// The broadcaster locked the Prediction, which means viewers can no longer make predictions.
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StatusLocked Status = "LOCKED"
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// The winning outcome was determined and the Channel Points were distributed to the viewers who predicted the correct outcome.
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StatusResolved Status = "RESOLVED"
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)
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@ -0,0 +1,18 @@
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package predictions
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import (
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"net/http"
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"net/url"
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)
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type Predictions struct {
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client *http.Client
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baseUrl *url.URL
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}
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func New(client *http.Client, baseUrl *url.URL) *Predictions {
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return &Predictions{
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client: client,
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baseUrl: baseUrl,
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}
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}
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