package channelpoints import ( "context" "encoding/json" "fmt" "io" "net/http" "net/url" "go.fifitido.net/twitch/api/endpoint" ) type CreateCustomRewardsRequest struct { // The custom reward’s title. The title may contain a maximum of 45 characters and it must be unique amongst all of the broadcaster’s custom rewards. Title string `json:"title"` // The cost of the reward, in Channel Points. // The minimum is 1 point. Cost int64 `json:"cost"` // The prompt shown to the viewer when they redeem the reward. // Specify a prompt if is_user_input_required is true. // The prompt is limited to a maximum of 200 characters. Prompt *string `json:"prompt"` // A Boolean value that determines whether the reward is enabled. Viewers see only enabled rewards. // The default is true. IsEnabled *bool `json:"is_enabled"` // The background color to use for the reward. Specify the color using Hex format (for example, #9147FF). BackgroundColor *string `json:"background_color"` // A Boolean value that determines whether the user needs to enter information when redeeming the reward. See the prompt field. // The default is false. IsUserInputRequired *bool `json:"is_user_input_required"` // A Boolean value that determines whether to limit the maximum number of redemptions allowed per live stream (see the max_per_stream field). // The default is false. IsMaxPerStreamEnabled *bool `json:"is_max_per_stream_enabled"` // The maximum number of redemptions allowed per live stream. Applied only if is_max_per_stream_enabled is true. // The minimum value is 1. MaxPerStream *int `json:"max_per_stream"` // A Boolean value that determines whether to limit the maximum number of redemptions allowed per user per stream (see the max_per_user_per_stream field). // The default is false. IsMaxPerUserPerStreamEnabled *bool `json:"is_max_per_user_per_stream_enabled"` // The maximum number of redemptions allowed per user per stream. Applied only if is_max_per_user_per_stream_enabled is true. // The minimum value is 1. MaxPerUserPerStream *int `json:"max_per_user_per_stream"` // A Boolean value that determines whether to apply a cooldown period between redemptions (see the global_cooldown_seconds field for the duration of the cooldown period). // The default is false. IsGlobalCooldownEnabled *bool `json:"is_global_cooldown_enabled"` // The cooldown period, in seconds. Applied only if the is_global_cooldown_enabled field is true. // The minimum value is 1; however, the minimum value is 60 for it to be shown in the Twitch UX. GlobalCooldownSeconds *int `json:"global_cooldown_seconds"` // A Boolean value that determines whether redemptions should be set to FULFILLED status immediately when a reward is redeemed. // If false, status is set to UNFULFILLED and follows the normal request queue process. // The default is false. ShouldRedemptionsSkipRequestQueue *bool `json:"should_redemptions_skip_request_queue"` } type CreateCustomRewardsResponse struct { Data []CustomReward `json:"data"` } // Creates a Custom Reward in the broadcaster’s channel. The maximum number of custom rewards per channel is 50, which includes both enabled and disabled rewards. // // Requires a user access token that includes the channel:manage:redemptions scope. func (c *ChannelPoints) CreateCustomRewards(ctx context.Context, broadcastID string, body *CreateCustomRewardsRequest) (*CreateCustomRewardsResponse, error) { v := url.Values{"broadcaster_id": {broadcastID}} r, w := io.Pipe() go func() { if err := json.NewEncoder(w).Encode(body); err != nil { w.CloseWithError(err) } else { w.Close() } }() req, err := http.NewRequestWithContext(ctx, http.MethodPost, endpoint.Make(c.baseUrl, "channel_points/custom_rewards", v), r) if err != nil { return nil, err } res, err := c.client.Do(req) if err != nil { return nil, err } defer res.Body.Close() statusOK := res.StatusCode >= 200 && res.StatusCode < 300 if !statusOK { return nil, fmt.Errorf("failed to create custom rewards (%d)", res.StatusCode) } var data CreateCustomRewardsResponse if err := json.NewDecoder(res.Body).Decode(&data); err != nil { return nil, err } return &data, nil }