package channels import ( "context" "encoding/json" "fmt" "io" "net/http" "net/url" "go.fifitido.net/twitch/api/ccls" ) type ModifyChannelInformationRequest struct { // The ID of the game that the user plays. The game is not updated if the ID isn’t a game ID that Twitch recognizes. // To unset this field, use “0” or “” (an empty string). GameID *string `json:"game_id,omitempty"` // The user’s preferred language. Set the value to an ISO 639-1 two-letter language code (for example, en for English). // Set to “other” if the user’s preferred language is not a Twitch supported language. // The language isn’t updated if the language code isn’t a Twitch supported language. Language *string `json:"language,omitempty"` // The title of the user’s stream. You may not set this field to an empty string. Title *string `json:"title,omitempty"` // The number of seconds you want your broadcast buffered before streaming it live. The delay helps ensure fairness during competitive play. // Only users with Partner status may set this field. The maximum delay is 900 seconds (15 minutes). Delay *int `json:"delay,omitempty"` // A list of channel-defined tags to apply to the channel. To remove all tags from the channel, set tags to an empty array. // Tags help identify the content that the channel streams. Learn More: https://help.twitch.tv/s/article/guide-to-tags // // A channel may specify a maximum of 10 tags. // Each tag is limited to a maximum of 25 characters and may not be an empty string or contain spaces or special characters. // Tags are case insensitive. For readability, consider using camelCasing or PascalCasing. Tags *[]string `json:"tags,omitempty"` // List of labels that should be set as the Channel’s CCLs. ContentClassificationLabels []ModifyContentClassificationLabel `json:"content_classification_labels,omitempty"` // Boolean flag indicating if the channel has branded content. IsBrandedContent *bool `json:"is_branded_content,omitempty"` } type ModifyContentClassificationLabel struct { // ID of the Content Classification Labels that must be added/removed from the channel. ID ccls.ContentClassificationLabel `json:"id"` // Boolean flag indicating whether the label should be enabled (true) or disabled for the channel. IsEnabled bool `json:"is_enabled"` } // Updates a channel’s properties. // // Requires a user access token that includes the channel:manage:broadcast scope. func (c *Channels) ModifyChannelInformation(ctx context.Context, broadcasterID string, body *ModifyChannelInformationRequest) error { endpoint := c.baseUrl.ResolveReference(&url.URL{Path: "channels", RawQuery: "broadcaster_id=" + broadcasterID}) r, w := io.Pipe() go func() { if err := json.NewEncoder(w).Encode(body); err != nil { w.CloseWithError(err) } else { w.Close() } }() req, err := http.NewRequestWithContext(ctx, http.MethodPatch, endpoint.String(), r) if err != nil { return err } res, err := c.client.Do(req) if err != nil { return err } defer res.Body.Close() statusOK := res.StatusCode >= 200 && res.StatusCode < 300 if !statusOK { return fmt.Errorf("failed to modify channel information (%d)", res.StatusCode) } return nil }