package conduit import ( "context" "encoding/json" "io" "net/http" "net/url" ) type UpdateConduitShardsRequest struct { // Conduit ID. ConduitID string `json:"conduit_id"` // List of Shards to update. Shards []ShardUpdate `json:"shards"` } type ShardUpdate struct { // Shard ID. ID string `json:"id"` // The transport details that you want Twitch to use when sending you notifications. Transport *Transport `json:"transport"` } type UpdateConduitShardsResponse struct { // List of successful shard updates. Data []ConduitData `json:"data"` // List of unsuccessful updates. Errors []UpdateConduitShardsError `json:"errors"` } type UpdateConduitShardsError struct { // Shard ID. ID string `json:"id"` // The error that occurred while updating the shard. // Possible errors: // // The length of the string in the secret field is not valid. // // The URL in the transport's callback field is not valid. The URL must use the HTTPS protocol and the 443 port number. // // The value specified in the method field is not valid. // // The callback field is required if you specify the webhook transport method. // // The session_id field is required if you specify the WebSocket transport method. // // The websocket session is not connected. // // The shard id is outside of the conduit’s range. Message string `json:"message"` // Error codes used to represent a specific error condition while attempting to update shards. Code string `json:"code"` } // Updates shard(s) for a conduit. // // NOTE: Shard IDs are indexed starting at 0, so a conduit with a shard_count of 5 will have shards with IDs 0 through 4. // // Requires an app access token. func (c *Conduit) UpdateConduitShards(ctx context.Context, body *UpdateConduitShardsRequest) (*UpdateConduitShardsResponse, error) { endpoint := c.baseUrl.ResolveReference(&url.URL{Path: "eventsub/conduits/shards"}) r, w := io.Pipe() go func() { if err := json.NewEncoder(w).Encode(body); err != nil { w.CloseWithError(err) } else { w.Close() } }() req, err := http.NewRequestWithContext(ctx, http.MethodPatch, endpoint.String(), r) if err != nil { return nil, err } res, err := c.client.Do(req) if err != nil { return nil, err } defer res.Body.Close() var data UpdateConduitShardsResponse if err := json.NewDecoder(res.Body).Decode(&data); err != nil { return nil, err } return &data, nil }