65 lines
2.3 KiB
Go
65 lines
2.3 KiB
Go
package channelpoints
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import (
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"context"
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"encoding/json"
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"fmt"
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"net/http"
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"github.com/google/go-querystring/query"
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"go.fifitido.net/twitch/api/endpoint"
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)
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type GetCustomRewardParams struct {
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// The ID of the broadcaster whose custom rewards you want to get. This ID must match the user ID found in the OAuth token.
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BroadcasterID string `url:"broadcaster_id"`
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// A list of IDs to filter the rewards by. To specify more than one ID, include this parameter for each reward you want to get.
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// For example, id=1234&id=5678. You may specify a maximum of 50 IDs.
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//
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// Duplicate IDs are ignored. The response contains only the IDs that were found. If none of the IDs were found, the response is 404 Not Found.
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IDs []string `url:"id,omitempty"`
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// A Boolean value that determines whether the response contains only the custom rewards that the app may manage
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// (the app is identified by the ID in the Client-Id header). Set to true to get only the custom rewards that the app may manage.
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// The default is false.
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OnlyManageableRewards *bool `url:"only_manageable_rewards,omitempty"`
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}
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type GetCustomRewardResponse struct {
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// A list of custom rewards. The list is in ascending order by id. If the broadcaster hasn’t created custom rewards, the list is empty.
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Data []CustomReward `json:"data"`
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}
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// Gets a list of custom rewards that the specified broadcaster created.
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//
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// NOTE: A channel may offer a maximum of 50 rewards, which includes both enabled and disabled rewards.
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//
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// Requires a user access token that includes the channel:read:redemptions or channel:manage:redemptions scope.
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func (c *ChannelPoints) GetCustomReward(ctx context.Context, params *GetCustomRewardParams) (*GetCustomRewardResponse, error) {
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v, _ := query.Values(params)
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req, err := http.NewRequestWithContext(ctx, http.MethodGet, endpoint.Make(c.baseUrl, "channel_points/custom_rewards", v), nil)
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if err != nil {
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return nil, err
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}
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res, err := c.client.Do(req)
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if err != nil {
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return nil, err
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}
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defer res.Body.Close()
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statusOK := res.StatusCode >= 200 && res.StatusCode < 300
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if !statusOK {
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return nil, fmt.Errorf("failed to get custom rewards (%d)", res.StatusCode)
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}
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var data GetCustomRewardResponse
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if err := json.NewDecoder(res.Body).Decode(&data); err != nil {
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return nil, err
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}
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return &data, nil
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}
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