56 lines
1.4 KiB
Go
56 lines
1.4 KiB
Go
package auth
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type Client struct {
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clientId string
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clientSecret string
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redirectUri string
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stateStorage StateStorage
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}
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func NewClient(clientId string, clientSecret string, redirectUri string) *Client {
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return &Client{
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clientId: clientId,
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clientSecret: clientSecret,
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redirectUri: redirectUri,
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stateStorage: NewHttpCookieStateStorage(StateStorageCookie),
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}
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}
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// GetToken exchanges an authorization code for an access token.
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//
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// https://dev.twitch.tv/docs/authentication/getting-tokens-oidc/#oidc-authorization-code-grant-flow
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func (c *Client) GetToken(code string) (*Token, error) {
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return GetToken(&GetTokenParams{
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ClientId: c.clientId,
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ClientSecret: c.clientSecret,
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Code: code,
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GrantType: "authorization_code",
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RedirectUri: c.redirectUri,
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})
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}
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// RefreshToken exchanges a refresh token for an access token.
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//
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// https://dev.twitch.tv/docs/authentication/refresh-tokens/
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func (c *Client) RefreshToken(token *Token) (*Token, error) {
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return GetToken(&GetTokenParams{
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ClientId: c.clientId,
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ClientSecret: c.clientSecret,
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Code: token.RefreshToken,
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GrantType: "refresh_token",
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RedirectUri: c.redirectUri,
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})
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}
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// WithStateStorage sets the instance's state storage,
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// which is used to store the state parameter between requests.
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//
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// By default, the http cookie state storage is used.
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func (c *Client) WithStateStorage(storage StateStorage) *Client {
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c.stateStorage = storage
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return c
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}
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