diff --git a/init.lua b/init.lua index 644410f0..f80af8c1 100644 --- a/init.lua +++ b/init.lua @@ -878,17 +878,11 @@ require('lazy').setup({ }, }) --- FIX: godot-server: this is preventing multiple nvim sessions from running at the same time --- FIX: godot-server: might be launching the server despite not being in a godot directory? --- FIX: godot-server: Also, it really should check if the server is already running first... +-- FIX: godot-server: should check if the server is already running first... local gdprojectfilepath = vim.fn.getcwd() .. '/project.godot' local isInGdDirectory = vim.fn.filereadable(gdprojectfilepath) == 1 if isInGdDirectory then vim.fn.serverstart '127.0.0.1:55432' end ---TODO: godot-server: delete logging logic -if isInGdDirectory then print 'running in gd project file' end -print(vim.fn.filereadable(gdprojectfilepath)) - -- The line beneath this is called `modeline`. See `:help modeline` -- vim: ts=2 sts=2 sw=2 et