build from master branch instead of release build to fix godot lsp autocomplete bug
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@ -1,7 +1,8 @@
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return { -- blink autocompletion
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return { -- blink autocompletion
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'saghen/blink.cmp',
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'saghen/blink.cmp',
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dependencies = { 'rafamadriz/friendly-snippets' },
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dependencies = { 'rafamadriz/friendly-snippets' },
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version = '*',
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-- version = '*',
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build = 'cargo build --release',
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---@module 'blink.cmp'
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---@module 'blink.cmp'
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---@type blink.cmp.Config
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---@type blink.cmp.Config
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opts = {
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opts = {
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