add tabset, remove tabchar from listchars, start building DAP for Godot
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parent
e046a8d984
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25
init.lua
25
init.lua
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@ -57,7 +57,7 @@ vim.opt.splitbelow = true
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-- See `:help 'list'`
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-- and `:help 'listchars'`
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vim.opt.list = true
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-- vim.opt.listchars = { tab = '» ', trail = '·', nbsp = '␣' }
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vim.opt.listchars = { tab = ' ', trail = '·', nbsp = '␣' }
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-- Preview substitutions live, as you type!
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vim.opt.inccommand = 'split'
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@ -518,6 +518,29 @@ require('lazy').setup({
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end,
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},
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{ -- DAP for Godot - https://docs.godotengine.org/en/stable/tutorials/editor/external_editor.html#lsp-dap-support
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'mfussenegger/nvim-dap',
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config = function()
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local dap = require 'dap'
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dap.adapters.godot = {
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type = 'server',
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host = '127.0.0.1',
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port = 6006,
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}
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dap.configurations.gdscript = {
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{
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launch_game_instance = false,
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launch_scene = false,
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name = 'Launch scene',
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project = '${workspaceFolder}',
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request = 'launch',
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type = 'godot',
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},
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}
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end,
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},
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{ -- Autoformat
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'stevearc/conform.nvim',
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lazy = false,
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@ -0,0 +1,10 @@
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return {
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'FotiadisM/tabset.nvim',
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config = function()
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require('tabset').setup {
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defaults = {
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tabwidth = 4,
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},
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}
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end,
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}
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