creating future localizations, and adding readme
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README.md
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README.md
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# Obsidian Sample Plugin
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# ChessMate Plugin for Obsidian
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This is a sample plugin for Obsidian (https://obsidian.md).
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**ChessMate Plugin** is a plugin for [Obsidian](https://obsidian.md) that enables displaying chess games and positions in PGN and FEN formats directly within your notes. The plugin uses the `lichess-pgn-viewer` library to render boards and pieces.
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This project uses TypeScript to provide type checking and documentation.
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---
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The repo depends on the latest plugin API (obsidian.d.ts) in TypeScript Definition format, which contains TSDoc comments describing what it does.
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This sample plugin demonstrates some of the basic functionality the plugin API can do.
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## Features
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- Adds a ribbon icon, which shows a Notice when clicked.
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- Adds a command "Open Sample Modal" which opens a Modal.
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- Adds a plugin setting tab to the settings page.
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- Registers a global click event and output 'click' to the console.
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- Registers a global interval which logs 'setInterval' to the console.
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## First time developing plugins?
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- **Display Chess Games**:
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Use code blocks with the `chessmate` type to visualize chess games in PGN format.
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Quick starting guide for new plugin devs:
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- **Customizable Display**:
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Supports configuration for board themes, piece styles, and board size.
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- Check if [someone already developed a plugin for what you want](https://obsidian.md/plugins)! There might be an existing plugin similar enough that you can partner up with.
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- **Chess Notation Support**:
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- Make a copy of this repo as a template with the "Use this template" button (login to GitHub if you don't see it).
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Replay and study games with textual annotations and comments.
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- Clone your repo to a local development folder. For convenience, you can place this folder in your `.obsidian/plugins/your-plugin-name` folder.
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- Install NodeJS, then run `npm i` in the command line under your repo folder.
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- Run `npm run dev` to compile your plugin from `main.ts` to `main.js`.
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- Make changes to `main.ts` (or create new `.ts` files). Those changes should be automatically compiled into `main.js`.
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- Reload Obsidian to load the new version of your plugin.
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- Enable plugin in settings window.
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- For updates to the Obsidian API run `npm update` in the command line under your repo folder.
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## Releasing new releases
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---
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- Update your `manifest.json` with your new version number, such as `1.0.1`, and the minimum Obsidian version required for your latest release.
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## Installation
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- Update your `versions.json` file with `"new-plugin-version": "minimum-obsidian-version"` so older versions of Obsidian can download an older version of your plugin that's compatible.
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- Create new GitHub release using your new version number as the "Tag version". Use the exact version number, don't include a prefix `v`. See here for an example: https://github.com/obsidianmd/obsidian-sample-plugin/releases
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- Upload the files `manifest.json`, `main.js`, `styles.css` as binary attachments. Note: The manifest.json file must be in two places, first the root path of your repository and also in the release.
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- Publish the release.
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> You can simplify the version bump process by running `npm version patch`, `npm version minor` or `npm version major` after updating `minAppVersion` manually in `manifest.json`.
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### Manual Installation
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> The command will bump version in `manifest.json` and `package.json`, and add the entry for the new version to `versions.json`
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1. Download the `manifest.json`, `main.js`, and `styles.css` files from the latest release in the [repository](#).
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2. Place them in the `.obsidian/plugins/chessmate-plugin/` folder of your vault.
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3. Reload Obsidian and activate the plugin in **Settings > Community Plugins**.
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## Adding your plugin to the community plugin list
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---
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- Check the [plugin guidelines](https://docs.obsidian.md/Plugins/Releasing/Plugin+guidelines).
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## Usage
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- Publish an initial version.
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- Make sure you have a `README.md` file in the root of your repo.
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- Make a pull request at https://github.com/obsidianmd/obsidian-releases to add your plugin.
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## How to use
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### Displaying a Chess Game
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Insert the following example into your note:
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- Clone this repo.
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```markdown
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- Make sure your NodeJS is at least v16 (`node --version`).
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```chessmate
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- `npm i` or `yarn` to install dependencies.
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[Event "Example Game"]
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- `npm run dev` to start compilation in watch mode.
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[Site "Obsidian"]
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[Date "2024.12.01"]
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## Manually installing the plugin
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[Round "?"]
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[White "Player1"]
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- Copy over `main.js`, `styles.css`, `manifest.json` to your vault `VaultFolder/.obsidian/plugins/your-plugin-id/`.
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[Black "Player2"]
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1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 4. Ba4 Nf6 5. O-O Be7 6. Re1 b5
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## Improve code quality with eslint (optional)
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- [ESLint](https://eslint.org/) is a tool that analyzes your code to quickly find problems. You can run ESLint against your plugin to find common bugs and ways to improve your code.
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- To use eslint with this project, make sure to install eslint from terminal:
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- `npm install -g eslint`
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- To use eslint to analyze this project use this command:
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- `eslint main.ts`
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- eslint will then create a report with suggestions for code improvement by file and line number.
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- If your source code is in a folder, such as `src`, you can use eslint with this command to analyze all files in that folder:
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- `eslint .\src\`
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## Funding URL
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You can include funding URLs where people who use your plugin can financially support it.
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The simple way is to set the `fundingUrl` field to your link in your `manifest.json` file:
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```json
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{
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"fundingUrl": "https://buymeacoffee.com"
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}
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```
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If you have multiple URLs, you can also do:
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```json
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{
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"fundingUrl": {
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"Buy Me a Coffee": "https://buymeacoffee.com",
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"GitHub Sponsor": "https://github.com/sponsors",
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"Patreon": "https://www.patreon.com/"
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}
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}
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```
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## API Documentation
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See https://github.com/obsidianmd/obsidian-api
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# ChessMate Plugin для Obsidian
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**ChessMate Plugin** — это плагин для [Obsidian](https://obsidian.md), который позволяет отображать шахматные партии и позиции в формате PGN и FEN прямо в ваших заметках. Плагин использует библиотеку `lichess-pgn-viewer` для рендеринга доски и фигур.
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---
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## Возможности
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- **Отображение шахматных партий**:
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Используйте кодовые блоки с типом `chessmate`, чтобы визуализировать шахматные партии в формате PGN.
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- **Кастомизация отображения**:
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Поддерживаются настройки темы доски, фигур и размера.
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- **Поддержка шахматной нотации**:
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Воспроизводите и изучайте партии, добавляя текстовые аннотации и комментарии.
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---
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## Установка
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### Автоматическая установка через менеджер плагинов Obsidian
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1. Перейдите в раздел **Settings > Community Plugins**.
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2. Нажмите **Browse** и найдите "ChessMate Plugin".
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3. Установите и активируйте плагин.
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### Ручная установка
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1. Скачайте файлы `manifest.json`, `main.js` и `styles.css` из последнего релиза в [репозитории](#).
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2. Поместите их в папку `.obsidian/plugins/chessmate-plugin/` вашего хранилища.
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3. Перезагрузите Obsidian и активируйте плагин в разделе **Settings > Community Plugins**.
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---
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## Использование
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### Отображение шахматной партии
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Вставьте в вашу заметку следующий пример:
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````
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```chessmate
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[Event "Пример партии"]
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[Site "Obsidian"]
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[Date "2024.12.01"]
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[Round "?"]
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[White "Player1"]
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[Black "Player2"]
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1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 4. Ba4 Nf6 5. O-O Be7 6. Re1 b5
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```
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````
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import en from "src/lang/locale/en";
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import en from "src/lang/locale/en";
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import ru from "src/lang/locale/ru";
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import ru from "src/lang/locale/ru";
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import ar from "src/lang/locale/ar";
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import bn from "src/lang/locale/bn";
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import cz from "src/lang/locale/cz";
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import da from "src/lang/locale/da";
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import de from "src/lang/locale/de";
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import en_gb from "src/lang/locale/en-gb";
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import es from "src/lang/locale/es";
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import fr from "src/lang/locale/fr";
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import hi from "src/lang/locale/hi";
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import id from "src/lang/locale/id";
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import it from "src/lang/locale/it";
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import ja from "src/lang/locale/ja";
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import ko from "src/lang/locale/ko";
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import mr from "src/lang/locale/mr";
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import nl from "src/lang/locale/nl";
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import no from "src/lang/locale/no";
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import pl from "src/lang/locale/pl";
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import pt_br from "src/lang/locale/pt-br";
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import pt from "src/lang/locale/pt";
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import ro from "src/lang/locale/ro";
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import sw from "src/lang/locale/sw";
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import ta from "src/lang/locale/ta";
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import te from "src/lang/locale/te";
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import th from "src/lang/locale/th";
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import tr from "src/lang/locale/tr";
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import uk from "src/lang/locale/uk";
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import ur from "src/lang/locale/ur";
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import vi from "src/lang/locale/vi";
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import zh_cn from "src/lang/locale/zh-cn";
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import zh_tw from "src/lang/locale/zh-tw";
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export const localeMap: { [k: string]: Partial<typeof en> } = {
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export const localeMap: { [k: string]: Partial<typeof en> } = {
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en,
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en,
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ru
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ru,
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ar,
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bn,
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cz,
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da,
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de,
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en_gb,
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es,
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fr,
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hi,
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id,
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it,
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ja,
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ko,
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mr,
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nl,
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no,
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pl,
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pt_br,
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pt,
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ro,
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sw,
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ta,
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te,
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th,
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tr,
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uk,
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ur,
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vi,
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zh_cn,
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zh_tw
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};
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};
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const locale = localeMap[moment.locale()];
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const locale = localeMap[moment.locale()];
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// Arabic
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export default {
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};
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export default {
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};
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export default {
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};
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// Danish
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export default {
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};
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export default {
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};
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// English (British)
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export default {
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};
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// Spanish
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export default {
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};
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export default {
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};
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export default {
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};
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// Indonesian
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export default {
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};
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// Italian
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export default {
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};
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// Japanese
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export default {
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};
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// Korean
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export default {
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};
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export default {
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};
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export default {
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};
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// Norwegian
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export default {
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};
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export default {
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};
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// Portuguese (Brazil)
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export default {
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};
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export default {
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};
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// Romanian
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export default {
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};
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// Swahili
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export default {
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};
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// Tamil
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export default {
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};
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// Telugu
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export default {
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};
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export default {
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};
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// Turkish
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export default {
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};
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// Ukrainian
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export default {
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};
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// Urdu
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export default {
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};
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// Vietnamese
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export default {
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};
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// Chinese (Simplified)
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export default {
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};
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// Chinese (Traditional)
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export default {
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};
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@use '../node_modules/lichess-pgn-viewer/scss/lichess-pgn-viewer' as *;
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@import '../node_modules/lichess-pgn-viewer/scss/lichess-pgn-viewer.scss';
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/* Здесь вы можете добавить свои собственные стили или переопределения, если это необходимо */
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